About
I design games that are innovative yet simple — easy to teach in a few minutes, with enough depth to keep bringing people back to the table. I also enjoy focusing on adding prosocial and psychological development aspects to my games.
My games and prototypes have been showcased at PAX, SXSW, Boardgame BBQ, Game Expo, and more, and I’m the recipient of the From Scratch To Shelf design award.
Beyond my own games, I’m active across the Australian tabletop community. I serve Tabletop Game Designers Australia (TGDA) as Vice President (previously NSW Representative), where I help professionalise and grow the organisation. And I’ve spent three years as a lead organizer for the Sydney Tabletop Association (STAR), helping build Sydney’s design community. I co-hosted the Materialise podcast, talking through the art, craft, and business of making board games.
I also work directly with fellow designers — offering 3D printing and 3D design for prototypes, game design commissions, and paid playtesting to help other creators get their games to the table.